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Berserk Fanart Toolkit: Silat

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DISCLAIMER: I HIGHLY recommend only using this model with blender. Since a lot of things in this model are done procedurally or with node groups exclusive to Blender. It will make your life extremely difficult to try and translate the model into any other software.

I really disliked the tacky colors used in the Berserk Musou game (purples, greens, yellows, etc. Check it out here), so I downloaded the model from a drive I found and redid all the textures using a mixture of premade PBR textures from textures.com and 3dtextures.me. This added colors I think would match not only his later costume, but the rest of the muted yet still detailed style of the Kushan Assassins and the Bakarika.

On top of this, I added some of my own touches using custom textures to add grit and dirt. Most of the detail I added isn't visible here due to the resolution. But there's blood, dirt, a cornea on the eyes, and the mandala centerpiece was photoshopped by me by photobashing some I found online.

The original model is the property of KOEI TECHMO GAMES, and the textures I used are owned by their respective owners.

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.BLEND, .FBX, .XPS, .SMC
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All needed + Extra
Bonus
6 FREE Renders + Credits
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Berserk Fanart Toolkit: Silat

1 rating
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