Berserk Fanart Toolkit: Dreamscape Guts

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High-Poly, PBR, Game-Ready 3D Model of Dreamscape Guts. The model should work in most rendering engines since it uses industry standard texture maps. Dreamscape Guts used Subdivision Surface Modifiers in Blender to make it higher-poly. The results are really nice. So the main LOD the model comes in is LOD 2 (lowest LOD). The model comes in FBX and XPS formats, and has an IK rig and regular bone structure. I highly recommend using the IK rig if possible due to the freedom and realistic animation it brings to the table. The basic skeleton is also pretty janky.

The other models come in OBJ and FBX formats, UV Unwrapped and with their necessary PBR textures. The chain model has a single link and one whole chain which was the length I found best for attaching the coffin to the collar. Using collisions and physics is best with the chains, so I didn't rig it. Just enable collisions on the objects and self-collision on the chains and it should be good to go.

Because the textures are PBR, it's as simple as plugging in the textures into their respective slots and watching the magic happen. And again, I'd recommend using Blender for the IK rig. It's free, so there's no excuse. I've made the process as streamlined as possible if you don't know how to use it.

Need questions or help? Shoot me an email or DM me on the site you found this on.

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Models
Guts, Coffin, Collar, Chain
Textures
PBR 1k, 2k, 4k
Renders
8 Renders + 2 PSDs
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Berserk Fanart Toolkit: Dreamscape Guts

0 ratings
I want this!